Buildings and parks with character
Watch varied homes, shops and towers take shape, with their own facades, rooftops and gardens. Buildings and parks are generated with different shapes and details, giving each neighbourhood its own character.
MegaCity Simulator
Turn a few streets into a city of your own. Give people places to live, work and meet, connect their neighbourhoods, and help your city thrive as it grows.
Start with the free lite version and follow the in-game tutorial. Compare the two editions.
How your city works
Enjoy the best parts of city building with less busywork: shape neighbourhoods, grow a skyline and help your city thrive. Roads carry utilities, and buses serve connected stops from your depots, saving you from laying water pipes, stringing power lines or drawing bus routes.
Watch varied homes, shops and towers take shape, with their own facades, rooftops and gardens. Buildings and parks are generated with different shapes and details, giving each neighbourhood its own character.
Explore a full 3D isometric city or play on a flat 2D map. Both views run the same housing, economy, transport and city services.
Zone land for homes, shops, offices and industry. Private buyers build on it, so leave space for future roads and services: using developed land later means buying it back.
Give developers room to build and useful connections to jobs and customers. Demand, rent, land prices, construction costs and zoning limits shape which projects can succeed on each plot.
Bring affordable homes and reachable jobs together. Employers need people with the right education, and new buildings fill as residents and businesses find the space they need.
Link homes to jobs, shops, schools and services with walkable streets, buses and metro. Congestion, travel time and parking all affect where people can go.
Place schools where children can reach them and provide enough places. Education opens up future job opportunities and helps your city find the workers it needs.
Streets carry power, water and sewage connections. Place hospitals, fire stations and other services where they can reach people, with enough staff and capacity to help.
Give new services time to be built before your city needs them. Every building takes time to construct; roads and parks are ready straight away.
Use taxes and utility income to build your city and pay for staff and upkeep. Residents pay rent and bills, and businesses need enough sales to pay wages and cover their costs.
Use map layers to see where traffic needs attention, where rents are hard to afford, or what is holding back a plot. Follow the clues to choose your next improvement.
Explore in 3D or play on the flat 2D map. Select an image for a closer look.